I'm an Italian 3D Artist based in Novara, Italy. I specialize in low and high-poly modeling, sculpting and world building, with particular focus on the topology and the optimisation of assets and scenes.
I'm also a video editor on the side. j
Before doing 3D, I studied foreign languages in high school and attended a course on communication, advertising and cinema. Everything I learned, from studying the basics of filmography and composition to product advertisement, I apply in my 3D works. N
My native language is Italian, but I can confidently speak English and a bit of Spanish. I can also understand written German and French Q
3D Modeling
Environment Design
Sculpting
Animation
Video Editing
Texturing
Rigging
Let's work together!
Softwares